Forum Discussion

76ea4c2d273986c2's avatar
7 days ago

Put a difference in gameplay from casual to that of ranked

Please if possible in an update patch begin putting an experience based learning curve based by putting a pronounced difference in gameplay from casual play to that of ranked gameplay.  A clear differentiation in suggestion includes increasing simulated recoils where even the firing range does not completely account for the ranked gameplay experience.  

*Other suggestions include not able to run through the whole map as then putting a clear break as by breath when running even when walking with heavy equipment, etc into the gameplay along with tiring arms to reflect an increased/pronounced difficulty into firing while realistic firing damages to bots pending bot weapon as one shot to minimal shots when playing ranked gameplay or that accounts for a simulated hardcore gaming mode experience.

1 Reply

  • In reflecting further into providing a completely different immersive experience from casual to that of ranked (hardcore) gameplay is to remove all identification markers on the players bots so then the individual by a good eye has to make or break the gameplay not a potential identification marker that can continually hint at the video game player's bot while playing online with other individuals.

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 27 days ago
13,117 Posts