Put a difference in gameplay from casual to that of ranked
Please if possible in an update patch begin putting an experience based learning curve based by putting a pronounced difference in gameplay from casual play to that of ranked gameplay. A clear differentiation in suggestion includes increasing simulated recoils where even the firing range does not completely account for the ranked gameplay experience.
*Other suggestions include not able to run through the whole map as then putting a clear break as by breath when running even when walking with heavy equipment, etc into the gameplay along with tiring arms to reflect an increased/pronounced difficulty into firing while realistic firing damages to bots pending bot weapon as one shot to minimal shots when playing ranked gameplay or that accounts for a simulated hardcore gaming mode experience.