Forum Discussion
The problem here—and I say this with all due respect—is that no one is a god capable of consistently landing headshots with sniper rifles. The fact is, these rifles have had limitations since the game launched, such as the "sweet spot" mechanic. That mechanic is supposed to balance snipers and cut down on complaints. We’ve already endured a massive nerf, yet people still aren't satisfied. They want snipers to be so weak that they keep pushing to limit the sweet spot—as if automatic rifles didn't have their own sweet spots, on top of the advantage of being automatic. The limitations imposed by that major nerf were already severe enough; they shouldn't have to suffer another one. What do they want—for us to shoot air pellets or something?
They'll never be satisfied, because the complaints are rooted in pure sentiment, not facts and logic. I've seen the 🤡logic complaints myself, and I still see them almost daily both here and on the discord channel. A summary of the most ridiculous ones I've seen:
- Sniper rifles should be suppressed whenever shot at and should not be able to aim accurately, but all other weapon classes should not suffer any such penalty and should remain accurate well beyond their optimal range.
- Snipers should flinch whenever they get hit, because it's crazy how you can hit a sniper and he still manages to shoot you, but never mind the fact that this is the case for all other weapon classes too, only snipers should suffer flinch.
- Sniper rifles should not be good at their optimal range, because it's "too easy" and "not fun". Meanwhile all other class weapons can easily be good at their intended ranges because that apparently is "fun".
- Sniper rifles should only deal damage when landing headshots, meanwhile all other weapons can shoot limbs all day and still do great.
- Sniper rifles should only be good at long range, but snipers at long range are "useless" yet also "too easy" to kill the enemy so nerf their muzzle velocity so that they're not good at long range.
- Sniper rifles should not be able to ADS whenever a bullet comes near them.
I hope the developers come to realize that sniper balance is one of those topics where community feedback should be very heavily filtered on common sense, statistical data and logic.