First game in BF history that’s placed an invisible, one way force field around spawns. And i’m talking about games like BF1, which is by far and always will be the best battlefield game ever made. If BF One doesn’t need an invisible force field around the spawns, what’s DICE’s excuse in BF6?
I think that It’s because the BF6 team can’t design maps that don’t facilitate spawn camping like their predecessors did in previous BF titles. Basically it seems DICE had just thrown in the towel on designing spawns and maps that don’t facilitate spawn camping.
So what we have is cheese ball sitting in their spawn in a tank behind a one-way force field that allows him to shoot out and effect the outcome at nearby objectives while we can’t shoot them. It’s beyond an idiotic design.