Forum Discussion
I made a faithful recreation of operation firestorm with custom bots. The bots will use the vehicles, go to the objectives, attack with vehicles, and do the normal bot things. It's a lot less sweaty and is really enjoyable. I have been playing it for hours and am getting much better at flying helicopters and targeting weak spots on tanks.
Experience code: ZGQ1G
"Casual Conquest, Fast Vehicle Spawn, Bot Control, Team Switching"
At the big sign in the center of the spawn exit, go up to it and toggle bots on or off. You can also switch teams if you want to be able to control who is stacking on a team (play with friends in a larger group). And you can host it with a password if you don't want someone coming in and spoiling the fun.
I'll add Mirak Valley and Eastwood, if people play it. Otherwise I wonder why people say they want this, but their actions say otherwise.
Note: if it plays like crap, reroll and host it again and hope for a new server with less up time. I have a thread about it. You can turn the network bar on in settings->system->network, and it will show server up time. Servers with "long" up time, (only 9 hours is a long time?!), have crazy lag spikes and make it pretty much unplayable for a full match.
No bots spawn and the player character is invisible. Guessing the moronic patch broke this.
- Ty_Ger075 hours agoSeasoned Veteran
No bots spawn and the player character is invisible. Guessing the moronic patch broke this.
I don't know if you are talking to me or not, but like I said and like the server description says, each round starts with bots off and you have to go to the interractive sign and spawn them.
Since enough people seem to want bots and seem to have troubles figuring out why not bots spawned, i'll change the default to bots spawning each round, and you have to choose to despawn them instead of vice-versa.
There are people playing it right now though, so I will wait until it subsides in the morning or something. And I guess that means I will also be adding Eastwood and Mirak Valley in the future due to apparent demand.
I have a test experience already running the newer AI code, and somehow people found it and it is populating too.