Forum Discussion

llHVTll's avatar
llHVTll
Rising Ace
3 days ago

Svd Needs A Huge Nerf

In Ranked and Redsec the svd is godly and cheese. An extremely gast 6 shots take you out of the game especially if you have a good recoil reduced build on it....  it needs more recoil and slower ROF. everyone in ranked is running it because its either run it or get out gunned every time... send your devs to ranked so they can see what im talking about 

 

5 Replies

  • MAJKL11's avatar
    MAJKL11
    New Novice
    3 days ago

    They should definitely put it in the head for one hit, but the developers never do that. Well, at least I'm giving two hits like before. Someone cries a lot so they had to nerf it. SVDM is already incredibly strong, which makes no sense. Everyone plays it in the ranks in REDSEC. The developers should do something about it, it's terrible.

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    3 days ago

    I almost never see SVDM in normal Conquest or Breakthrough, so if it’s truly broken only in REDSEC, then the balance changes should be limited to REDSEC.

    Yeah. The last thing I want to see is the multiplayer getting ruined for the sake of rebalancing weapons for the BR. 

  • MAJKL11​ hi. I have nothing against sniper rifles hell I feel they need to be buffed for headshots to be 1 shot kill in redsec. I haven't asked for any sniper nerfs... but the SVD??? WAY TOO GODLY.  Way too cheesy... everyone literally everyone is running it in ranked because of that fact.... 

  • tamao232's avatar
    tamao232
    Rising Traveler
    3 days ago

    I almost never see SVDM in normal Conquest or Breakthrough, so if it’s truly broken only in REDSEC, then the balance changes should be limited to REDSEC.

    DMRs are generally a weak category, and SVDM is one of the few viable options they have.

    I’m against weakening an already fragile weapon class just because of issues that appear only in a free mode with a very different environment.

  • Good day, since you've been modifying REDSEC a little and are focusing on multiplayer, how about modifying the weapons a little? SVDM is still played, which is absurdly strong, but you're nerfing sniper weapons a lot? Does that seem fair to you? How about returning snipers to how they were when SVDM is already too strong? SVDM puts players on 3 hits, but snipers need 4 hits and shoot slowly. Thank you for your answer.

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