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GuiltyNL's avatar
GuiltyNL
Seasoned Hotshot
9 hours ago

What do you think? Talented player or something else?

I did some more digging into this player, because I have now encountered him several times in BF6 and his gameplay has repeatedly stood out to me.

His current name is:

"DICE FIX JETS mentality."

BF6 profile:

https://tracker.gg/bf6/profile/1006667067384/overview

The first time I encountered him, what stood out was not simply that he killed me. It was how quickly the engagements happened. Several times he jumped around a corner and I was effectively dead before his movement animation had even finished from my perspective. He was barely visible before all the damage arrived.

Of course, BF6's netcode and TTD can make perfectly legitimate players look suspicious, so at the time I questioned whether I was simply seeing another networking issue.

Weeks later I ended up in a lobby with him again and noticed exactly the same kind of behaviour. That made me curious enough to look at his statistics.

At first sight, you could simply conclude that he is an exceptionally talented player.

But there are some interesting details.

His BF4 profile:

https://bf4db.com/player/1003443292306

He played BF4 for approximately 862 hours, so this is not a tiny historical sample. His BF4 statistics are good:

K/D: 2.14
Kills/min: 0.92

Nothing about that looks impossible. He was clearly an above-average Battlefield player.

But in BF6 his overall KPM is approximately 2.53, meaning his kill production has increased by roughly 175%, or about 2.75 times his BF4 rate. And his K/D went up to almost 6!

More interestingly, his BF6 weapon statistics show that this is not simply the result of farming infantry from vehicles.

Some examples:

NVO-228E: 13,288 kills in 64 hours = ~3.46 KPM
VCR-2: 7,950 kills in 31 hours = ~4.27 KPM
SG 553R: 6,643 kills in 34 hours = ~3.26 KPM

Those are sustained infantry numbers over many hours and thousands of kills, not just one exceptional round.

What makes this particularly interesting is that his accuracy does not look obviously impossible.

With most automatic weapons he sits around 22-27% accuracy, with fairly normal-looking headshot percentages as well.

For example:

NVO-228E: 25.3% accuracy / 20.2% HS
VCR-2: 24.5% / 12.4%
SG 553R: 23.1% / 14.6%

So this does not look like the stereotypical obvious aimbot profile where somebody hits 50% of their bullets and constantly locks onto heads.

But in some ways that makes the numbers more interesting.

If your accuracy is around 25%, yet you consistently produce 3-4+ kills per minute with infantry weapons over tens of hours, then the extraordinary part is not necessarily how accurately you shoot. It is how many successful engagements you are able to generate per minute.

A player with ESP or radar, for example, does not need abnormal accuracy. If he already knows where the next opponent is, he can pre-aim the correct corner, avoid empty areas, avoid bad engagements and spend far less time searching for targets.

Two players could both have 25% accuracy, while one produces twice as many kills simply because he is constantly taking advantageous fights.

The same applies to modern "humanised" or soft aim assistance. An aimbot does not have to snap perfectly onto heads or hit every bullet. Aim assistance can be deliberately fuzzy, only make small corrections, activate within a limited FOV, favour centre mass or allow misses so that the resulting accuracy still looks completely human.

I am not claiming that these statistics prove he is using ESP or an aimbot. They do not.

But they also demonstrate why looking only at accuracy or headshot percentage is not enough to decide that somebody must be legitimate.

There are also some extreme short jet sessions in his recent history, such as 9 kills in about one minute and 10 kills in around two minutes. Those initially look spectacular, although I would not use those as strong evidence because the sessions are extremely short and Tracker appears to use slightly different time measurements for the session, mode and vehicle statistics.

The long-term infantry statistics are much more interesting because they cannot be explained by a two-minute statistical anomaly.

Then there is his Steam profile:

https://steamcommunity.com/profiles/76561198380437222

Take a look at the comments. Cheat accusations are not something that suddenly started with BF6. There are accusations going back years.

He is also known as lawwtt, which can be checked through the linked accounts here:

https://www.faceit.com/en/players/lawwtt/cs2

He also has a Battlefield 2042 profile, although he apparently only played around 10 hours:

https://tracker.gg/bf2042/profile/origin/lawwtt/overview

I have no evidence that the limited BF2042 playtime has anything to do with a ban, so I would not draw that conclusion from the statistics alone.

What I do find difficult to dismiss is the combination of 862 hours of BF4 giving us a substantial historical baseline, 0.92 KPM in BF4 versus approximately 2.53 overall KPM in BF6, sustained 3-4+ KPM with multiple infantry weapons, normal-looking accuracy and headshot statistics, the extremely short apparent target-acquisition time I have personally experienced against him, and cheat accusations on his Steam profile going back years.

Any one of those things on its own proves very little.

Together, however, I think they make this exactly the kind of account that EA's anti-cheat team should be manually reviewing.

And perhaps more importantly, this illustrates why the argument "his accuracy looks normal, therefore he cannot be cheating" is fundamentally flawed.

The most valuable advantage a modern subtle cheat can provide may not be perfect aim at all.

It may simply be knowing where everybody is before you should know where they are.

10 Replies

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    8 hours ago

    Ok, just to be clear, your post is going to be deleted or at least seriously edited. You can't go after a player sending links about their various accounts here like that. Seriously, it'd be witch hunt after witch hunt. You think they're cheating, just report them. 

  • This post will most likely get deleted, so it might be worth sending this to someone from the A-Team directly. Either way, I've come across this player too, and I also found their behavior pretty suspicious.

  • If this isnt naming and shaming then I dont know what it. Clearly you broke forum policy for posting all that about a player. The fact that you went into that much detail about 1 player in a video game is more on the lines of obsessive or a medical issue.

    Should've just reported the player or just quit playing BF6 if it bothers you that bad. 

    I hate cheaters with a passion. I hate the call of duty play style of BF6. Devs removed that play style in BF2 yet here it is again. So I just quit BF6 and Its more relaxing. Plus there are less broken fps games out. Maybe its time for you to step away for a bit. It feels amazing knowing that I dont play this crap anymore.

    I might reinstall if they bring back the portal to its glory days. Doubt it though. Its already been too long.

  • Based on the ID you provided, I have verified that this person is a cheater. The data cannot be achieved by a human player. In Season 3, regardless of the weapon used, his KPM was always above 4, which is clearly anti-human. I hope the official team can take this seriously.

    https://battlefield.joarchy.com/p/1006488692306/warfare/s4/weapons

    Based on its usage traces, it is evident that DMA is activated whenever it cannot defeat others.

  • GuiltyNL's avatar
    GuiltyNL
    Seasoned Hotshot
    6 hours ago

    Thanks for the interesting link!

  • GuiltyNL's avatar
    GuiltyNL
    Seasoned Hotshot
    6 hours ago

    Ok, because I dug into a player, I know have a suspected medical issue? I'm not sure what's worse, my post or yours. 😅

  • GuiltyNL's avatar
    GuiltyNL
    Seasoned Hotshot
    6 hours ago

    That's the problem. I've reported him the first time, so I was surprised to meet him again. After that I got curious. If EA took reports seriously, this wouldn't have happened maybe?

  • Cheating is rampant in this game, there's no doubt about it and nothing will be done to stop it. The dev team consists of a dude that sucks at prompting AI and he's busy making half assed skins and generic lobby music. 

  •  You naming and shaming violating forum policy is not the right way to do it. You should've sent a private message to a community official with your findings You spending that amount of time trying to prove 1 person is cheating when there are hundreds or even thousands just like him isnt good for mental health.  

    And 2 wrongs never make it right.

    Every video is full with cheaters this day in age. If a FPS game doesnt have the players policing it themselves and kicking and banning cheaters off their servers its really not worth playing.

    BF6 failed not having a server browser and not letting players have servers with full progression so we can keep cheating at bay ourselves.

    I miss the good old days of gaming. We had our own servers. We had game files. We banned cheaters ourselves.

     

  • A K/D (Kill/Death) ratio of 5.73 isn't normal for the average human player, but it's absolutely possible for a professional player, an extremely experienced veteran, or one playing in certain game modes (or playing against much less skilled opponents).

    I also see him getting 36%  HS with a revolver and 28% with an As Val.

    This guy doesn't use an aimbot to the head with various weapons; he uses aimbots on various parts of his body, but when he uses a revolver, it's clearly visible as a cheater.

    A 5.73 K/D would be such a genius in FPS that he'd become a millionaire.

    Cheater

    This data explains the horrible conditions Battlefield players are put in.

    Because this isn't the only one, there are people with 9 or 12 kD, but even 30 kD.

    I think at this point we're going too far, pretending that nothing's happening.

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