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I do not know why none of the esteemed staff made a topic about this yet here but I will share the Steam post
https://steamcommunity.com/app/2807960/discussions/0/811336158986581167/
post #25 on the above thread.
I will now quote the text of the steam post by EA_Shepard:
Hey, there
We appreciate the replies and feedback on this. So, I put together a list of what we’re hearing:
Many of you want full progression in solo/co-op and on curated custom servers—not just in matchmade PvP.
There’s real frustration about expectations vs. what shipped; our messaging around progression eligibility wasn’t clear.
Some of you worry about stat/leaderboard integrity and bot-farm exploits.
Players with limited time prefer low-stress PvE and still want meaningful unlocks.
Progression in PvE & curated servers (test): We’re enabling account XP and unlock/unlock-track progression in solo/co-op and a curated list of community servers.
To protect stats: K/D, leaderboards, and certain mastery tallies won’t update in these spaces during the test. If the data looks good (low exploit/noise), we’ll expand eligibility.
Anti-farm guardrails: Minimum difficulty, activity checks (AFK/loop detection), mixed target requirements, and sensible XP-per-minute caps. Servers that trip exploit signals will lose “Progression Eligible” status until fixed.
Clear labeling: Modes/servers will be tagged Progression Eligible or Not Eligible in the browser and pre-match screen, with a short tooltip explaining why.
What we need from you - The Data 📊
If you hit a legitimate mode that should be eligible but isn’t, drop the server code/name, platform, and time here. Feel free to tag me, and I will compile all that data and send it up.
If you spot obvious farm servers, flag them—include the code and what you saw.
Keep the feedback coming on where progression matters most to you. You play it, you progress, you have fun. Make your voice heard.
Cheers.
This looks interesting but I am expecting to see it in practice before I will decide if this is good enough or not.
So they did mention about Mastery Tally? What's this mean tho? If not count so weapon & vehicle mastery still able to reach mastery 50 or not? that's what i'm wondering. Also only kill around 300 bots per match so i don't think the XP per min effect me much, but i care about that if they implement xp limit per day or something that more worst. But yeah Full XP sound good too for me as the K/D stats wont count anymore and it's not gonna hurt those try hard ppl.
Currently, i'm happy if they allow challenge / assignment & mastery allowed with bot to 50 is fine.
- R1ckyDaMan193 days agoSeasoned Ace
Some of the challenges/assignments should not be doable vs bots.
- Baertiges_Recht3 days agoSeasoned Novice
There are already some which cant be done without other players.
- TakeiCaeliNoctis3 days agoSeasoned Novice
It's still not doable with bot right now for some challenge & assignment, it's hard and some game mode doesn't available as verified you know that? I'm not really sure you are a mod or something but i keep saw that you kinda hate toward the PvE player tho in multiple discuss about bot should be disabled.
I'm not sure where you from but you can easily find matchmaking with full player tho. And now they already support portal full xp with currently no bots.
The things should hate is the modded host to farm instead of these verified portal with bot backfill on default / light modified settings.
I and swear i saw you almost in every discussion that mention about portal with bots 😅
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