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Painknight's avatar
Painknight
Seasoned Ace
3 days ago

Vegas Strip Breakthrough.

This map on breakthrough is honestly garbage.  For absolutely no reason the play area is restricted to one side of the strip all the way through.

The first sector has terrible spawn camping going on for the attackers.  You can literally spawn, and die, without ever moving.  Did you play test this at all?  I don't think you did.  The only benefit is that attackers have the advantage if they can get past that first wall and have some control.  They also have insane benefit if their armor can survive, since armor can pelt the OBJ and damage everyone on it due to how the cover was designed.  Ya'll seriously put low cover on the attacker side, high cover on the defender side.  Armor can shoot the high wall, and the explosive damage hits everyone behind the low cover.  It's literally the same as having no cover when it comes to explosive damage.  Bad bad bad design.

The second sector is barely acceptable.  Though, why, WHY are we only using one side of the strip?  Who's scared of creating a fun, good map?  The road OBJ is disgusting though, oh boy, we are gonna capture a literal hole in the ground, such tactical, much objective.  Due to the sniper nests and open map design, snipers on this sector pretty much get to swim in kills.  This could be solved by fixing recon, but ya'll ain't gonna do that, so I'mma complain about the map design too.  I will give some serious kudos to whoever designed the roof area above the other OBJ.  That place has the perfect level of safety and danger.  Sadly it is only roughly 100-200 square meters of well designed map, surrounded by disgusting design.

Third sector.  God, why.  Defenders now get to enjoy being spawn killed.  Unless attackers take the obj closer to the road, then, becuase WHY, their spawn is perfectly open to view from defender spawn area.  Oh baby that's bad.  Also, having the two OBJs so close, but also vertical, means once one is held it's very easy to cap the other.  Alternatively, it's insanely easy for defenders to hold both, having to not even leave one OBJ to defend the other.

So, yea, try again on this map.  Get someone who actually cares about battlefield to design it instead of some CoD designer who is just going to phone it in while working from home.

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