Forum Discussion
5 Replies
- DankHemplar4 months agoSeasoned Scout
Considering that it was better in prior patches I imagine fixes are on the way. Thing is due to certification requirements on consoles and devs not being very good at aggregating changes along with actually finding how and why this bug is happening you're looking at probably 2-6 patches before that's fixed - and you can generally expect 1 major patch per month.
- Orkan_actual4 months agoSeasoned Adventurer
Yeah right...
If they wanted to fix it, it would be fixed.
What they want, is to keep controller babies addicted. So they NEED the hit detection to be trash to hide the aimbot they give certain players. They need to make sure skilled players are nerfed HARD, otherwise the lowest common denominator will uninstall the game and tell their friends to not buy it.
BF6 is FPS daycare. - ForgottenName254 months agoNew Ace
On PS5 I have recorded a Gameplay where the SL9 need 10 Bullets or so to kill someone.
I'm not sure if this is a Generally Problem because with the NVO or SCW10 I have not this Problem?
Funny, in the Shooting Range (also Buggy, they Figures don't stand Up after a while) the SL9 isnt so Bad, but in the Game it is.
- ewan1544 months agoNew Veteran
Thanks for all the replies. EA have totally ignored this problem.
Black ops 7 the guns are totally lethal. Battlefield 6 the gun are a joke.
- GrizzGolf4 months agoSeasoned Ace
Man I hope they fix whatever the delay between PC and Console is. I don't remember it being this bad during the beta. Well Week 1 of the beta.