Mon avis sur la beta
Subject: BF6 Beta feedback - awesome feel + actionable items (TTK/weapons) and 2 revive bugs
Hi team,
BF player on PC since BF3. I loved the beta: true Battlefield feel, constant tension, great immersion.
Highlights:
- Dragging a teammate to revive: brilliant idea, boosts squad play.
- Destruction: great job, readable and satisfying.
Gameplay
- Gun impact/feedback feels light (audio/visual/recoil).
- TTK variability: sometimes 3 bullets, sometimes a whole mag at equal accuracy.
- Classes vs. weapons: allowing all weapons on all classes weakens class identity. Prefer locked by default (keep a "free" mode if wanted).
- Balance: shotguns and LMGs need a pass.
- A lean mechanic would add tactical depth.
- Assault having only 1 grenade feels too limiting.
Bugs
- Invisible weapon after revive (can shoot, weapon not rendered).
- Defibrillator: revive does not trigger even when on target.
Huge potential - with feedback/TTK and class/weapon balance tweaks, it will be fantastic.
Cheers!