Dolby Atmos for Headphones not properly detected in BF6
Hello,
I open this thread hoping it will reach the devs teams. It's been recognized that players on reddit that when using Dolby Atmos for Headphones on PC, the game doesn't recognize it properly and seems to revert back to "3D headphones" when trying to use Spatial 3D in Audio Settings.
Most of the time, it's been checked that when the game is launched and when we open the Xbox Game Bar overlay, the Audio interface confirms that "Dolby Atmos is currently in use".
It's been happening as well with DTS users and other spatial audio softwares users.
Would be cool if the devs would take a look at it, and even better if they could suggest or describe a bit more the different Sound System settings and especially the differences between 3D HEADPHONES and SPATIAL 3D.
Seems logic to me that 3D HEADPHONES is made for users that don't have any HRTF or Spatial audio software running or installed (Dolby Atmos, DTS:X, etc...) and SPATIAL 3D is made to fit with these software if they are installed and running ?
Cheers