Forum Discussion
FreshPotOCoffee I'll help you figure out what's happening.
Please post a screenshot with the Network Performance Graph and FPS Overlay on screen.
https://nerdschalk.com/enable-fps-battlefield-6/
Also download HWiNFO and post a screenshot of your System Summery.
- FreshPotOCoffee5 months agoSeasoned Newcomer
- OskooI_0075 months agoLegend
FreshPotOCoffee Client Frame Time (CFT) is 20ms which calculates to 50fps.
1,000ms ÷ 20ms = 50fps
If the framerate drops below 60fps there's going to be network lag.
The blue line represents time nudge (TN) in the LAT and ALAT graph. When the framerate drops below 60fps, time nudge (TN) spikes and causes network lag. A framerate over 60fps is needed to prevent time nudge (TN) spiking.
CPU performance is probably causing the framerate to drop below 60fps. I can't tell for sure since FPS performance overlay isn't in the screenshot.
https://nerdschalk.com/enable-fps-battlefield-6/
If the CPU is causing FPS drops below 60fps it's probably due to one of these.
- EXPO/XMP 3200MHz memory overclocking isn't enabled in motherboard BIOS.
- CPU is overheating and thermal throttling.
- FreshPotOCoffee5 months agoSeasoned Newcomer
If it was related to my CPU, wouldn’t it be more consistent across servers? Seems weird that one map would be unplayable on official servers and fine on community servers. Both with max lobbies.