When you hear that the bug is tracked, it means that it's known and, at very least, the Quality Assurance team is investigating. It doesn't always mean that it will be fixed in the future - fix might be heavily delayed in two cases:
a) If there is no reliable way of reproducing the bug/the fix is particularly complicated in terms of changes that have to be applied. Revive bug or Operations end screen bug are two good examples. Those often are high on priority list, but simply are way more challenging than typical bugs
b) If bug priority is low. It's the most common if the bug has very low severity (especially when it's easy to bypass). Let's think about it logically: if you have, let's say, 3 bugs that heavily hurt the game and 3 that barely do anything, you would obviously prioritize the major ones.
On this one, I believe it's more on the major issue side, so I could see it being fixed soon-ish if BF1 patches continue (maybe in the next update if we get one, who knows) - cause of the issue is known and quite straightforward. While I know it was technically detected before update from July 31st, I'm fairly sure that it wasn't fixed mostly because it was spotted when certification process for the update already was very advanced.