Forum Discussion
11 Replies
- EA_Illium4 years ago
EA Staff (Retired)
Hey @darsam26 In general you can try things like adjusting in-game settings, closing other running applications and overlays, check for the latest windows and GPU driver updates. Can you try going through those and let us know if the FPS changes?
Yes i have tried adjusting things you've mentioned to no avail. However, i've tried to create user.cfg and put in battlefield 1 directory and it makes my fps stable on 60 fps with no laggy or stuttering, so it did help a little. But i didnt solve the problem because i guess my rig could run battlefield 1 with much higher fps.
- EA_Illium4 years ago
EA Staff (Retired)
@darsam26 Are you running anything else while playing? Would it be possible to get a dxdiag of your system? Im not running anything while playing.
Please check my dxdiag, hope it helps in finding the root cause.
Thank you.
- EA_Illium4 years ago
EA Staff (Retired)
Hey @darsam26 To confirm I see 2 GPU's list an integrated and dedicated GPU, can you set the game to run through Nvidia control panel to the 3050 and check if this continues?
- EA_Illium4 years ago
EA Staff (Retired)
Hey @darsam26 To confirm I see 2 GPU's list an integrated and dedicated GPU, can you set the game to run through Nvidia control panel to the 3050 and check if this continues?
Hi @EA_Illium , I have set the 3050 as my default GPU specific for Battlefield 1 in Nvidia control panel. Even i set the 3050 as a default GPU in Global setting in Nvidia control panel as well.
Earlier today, i tried to remove user.cfg file from my Battlefield 1 directory and the game starts lagging/stuttering again, then i add user.cfg back again and the game running smooth and stable on 60 FPS.
Let's say this issue has been solved with the user.cfg, but why do i need to put user.cfg in the first place? why i cannot run this game normally without user.cfg intervention?
Thank you
- EA_Illium4 years ago
EA Staff (Retired)
Hi @darsam26 To confirm moving the file out then back in, stabilizes your FPS? To check is it set to read-only, or are there any security software flags popping up with BF1?
Hi @EA_Illium ,
1. Yes, the file stabilizes my FPS and makes the game playable (no lagging/stuttering).
2. No
Since i cannot attach the user.cfg file, i will paste the content of the file here, thank you.
Client.XInputOverridesDirectInput 1
UI.DrawEnable 1
Window.PosX 0
Window.PosY 0
Window.Width 0
Window.Height 0
GameTime.MaxVariableFps 60
Render.DrawScreenInfo 0
Render.ResolutionScale 1
Render.FrameSynthesisScaleH 0
Render.FrameSynthesisScaleV 0
Render.ResolutionScaleDynamicDrawDebug 0
Render.ResolutionScaleDynamicGraphMax 0
Render.ClampGpuMemory 0
Render.VSyncFlashTestEnable 0
Render.OutputBrightnessTestEnable 0
Render.DisplayMappingSdrPeakLuma 200
Render.DisplayMappingHdr10PeakLuma 0
Thread.ProcessorCount 4
Thread.MaxProcessorCount 4
Thread.MinFreeProcessorCount 0
Thread.JobThreadPriority 1
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurRadialBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.FrameSynthesisMode 0
WorldRender.FilmicEffectsEnable 0
WorldRender.EmitterSunTransmittanceMapEnable 0
WorldRender.EmitterSunTransmittanceMapResolution 0
WorldRender.LightTileCombineOutdoorLightsEnable 0
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
WorldRender.InterpupillaryDistance 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowMapResolution 0
RenderDevice.VSyncEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.RenderAheadLimit 2
RenderDevice.StereoConvergenceScale 0
RenderDevice.StereoSeparationScale 0
RenderDevice.StereoSoldierZoomConvergenceScale 0
RenderDevice.DxDiagDriverDetectionEnable 0
RenderDevice.Dx11Dot1Enable 1
RenderDevice.Dx11Dot1RuntimeEnable 1
PerfOverlay.DrawFps 0
PerfOverlay.fpsdisplayscale 4
NetworkPerfOverlay.Enable 0
NetworkPerfOverlay.ShowOnProblemsTimeout 0
PostProcess.ForceDofEnable 0
PostProcess.DofMethod 0
PostProcess.BlurMethod 0
PostProcess.SpriteDofEnable 0
PostProcess.SpriteDofHalfResolutionEnable 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
PostProcess.ScreenSpaceRaytraceEnable 0
PostProcess.ScreenSpaceRaytraceDeferredResolveEnable 0
PostProcess.ScreenSpaceRaytraceSeperateCoverageEnable 0
PostProcess.ScreenSpaceRaytraceFullresEnable 0
PostProcess.ScreenSpaceRaytrace32BitEnable 0
PostProcess.ScreenSpaceRaytraceQuality 0Hi @EA_Illium , I just realized what makes my fps going no more than 60 fps is because of the configuration here "GameTime.MaxVariableFps 60", when i set the number to be 150, i got around 130-150 fps while in game. So this file really resolve the problem i face.
But the question still remains, why do i need this file to make my BF1 no lagging/stuttering (playable)?
For your information, without this file i got around 30-40 fps and the game is really lagging/stuttering (not playable).
Thank you.
About Battlefield Franchise Discussion
Recent Discussions
- 2 hours ago
- 2 hours ago
Battlefield Companion
Solved7 hours ago