Forum Discussion
4 years ago
@TRACKBALL23 Is disagree with both of your ideas. Having a different setting for every map in BF6 does not work. The amount of stuff that has do be done, to accomplish this is horrendous. All the vehicles, weapons, gadgets, outfits and generell fitments of the maps is just to much work. There is a reason for games to have a specific setting.
Increasing the playercount of BFV maps could possibly work on some of the maps, but on most of them it would be caos. The maps are designed with the number of players in mind, so just increasing the number could be a fun event , but wouldn´t work in the long run. Furthermore, development for BFV has stopped, so the game is not going to change anymore.
Increasing the playercount of BFV maps could possibly work on some of the maps, but on most of them it would be caos. The maps are designed with the number of players in mind, so just increasing the number could be a fun event , but wouldn´t work in the long run. Furthermore, development for BFV has stopped, so the game is not going to change anymore.
4 years ago
@N4v1s
The different time setting was actually an idea when I understood something wrong about BF6. And then I though well actually it's great idea but not really mine =)
Maybe less weapons per map and it would work.
BFV: while Breakthrough works the conquest maps don't have the war vibe that's why I'd patch it.
ANOTHER BF6 IDEA:
-death screams should not sound so realistic....it's a game not a drama war movie....
- EA_Kent4 years ago
Community Manager
Just a heads-up: I moved this over to the shiny, new Battlefield General Discussion board.
/Kent
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