AvPDApo_Oktorivi
1 month agoNew Hotshot
Battlefield 7 and focus on teamwork (class concept)
Hi!
Battlefield is for me personally squad & team gameplay driven game, where helping others matters as much as personal gain. Maybe helping even more than killing. Here's my take on a vision of class system, where each one of them have clear combat role & arsenal in squad and team.
- Medic: Role is to revive and re-stock health with ones gadgets. Has abilities to enchant battle condition of nearby friendly forces. Has access to assault rifles, carbines and shotguns.
- Support: Role is to bring out ammunition supplies, faster objective play, increased suppression, equipment disabling with trophies and fortifications on the field. Has access to machine guns, carbines and shotguns.
- Engineer: Role is to engage in armored combat to take down vehicles as well as supporting them. Equipped with AT explosives, repair & disarming tools and vehicle supplies. Has access to carbines and shotguns.
- Special Forces: Role is to infiltrate frontlines, carry out sabotage & stealth missions against HQ assets of Commander, make temporary routes and move swiftly behind enemies to open up new backup positions. Equipped with sabotage charges, ladders, zip lines, spawn beacon, interrogation wires, signal jammer and motion sensors. Carries sound suppressed SMGs and machine pistols for self-defence.
- Recon: Role is to provide marksman support, recon overwatch and target guidance for team's munition systems such as guidable launchers and air vehicle strikes. Equipped with different drones, laser designator, anti-personnel traps, decoys, mortar strike caller and Close Air Support designator. Armed with sniper rifles and designated marksman rifles.