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Anonymous
12 years ago

Bf4 Servers constantly crashing in Australia

So it seems there is no such thing as a stable server in Australia.  Having tried 2 gameservers.com servers in Sydney over the past 7 days I cannot run 2 consecutive rounds without:

  1) Everything getting booted off such as the following:

      

[03.07.2014 21:46:25] Lost Connection (slot #47) 120.x.x.x:3659 5b1e4863dede1257f265eb0a6c22a85a(-) XPK-JKVLX
[03.07.2014 21:46:33] Lost Connection (slot #19) 121.x.x.x:3659 72bc9a8d0e5c58f4e7af4aec51aae8be(-) supersuprana
[03.07.2014 21:46:33] Lost Connection (slot #22) 27.x.x.x:3659 eb25f54f087974df421a1bac861702f4(-) Doughie87
.. and so on for every player on the server

   2) The server disappearing from Battlelog (Favourites, main server listing, Game History)

   3) Any attempt to reconnect from the client (from the red status bar) resulting in "The Server is Offline"

    2-3 minutes later the server _might_ reappear on Battlelog, usually initially displaying a similar status to server boot, ie. "Any map", however the server will be at the same map and state where the players disconnected, except in pre round conditions.  Tonight was an exception - the server DID NOT reappear after serveral hours, until it was rebooted.

Clans in Australia (see FPSG thread on Battlelog) have begun hiring servers based in US, ironically because it offers a better playing experience with 200ms more ping time - as you can finish more than 2 rounds without the server dropping all players and becoming unavailable for 10 minutes at a time.

Searching around various support forums indicate that every RSP in Australia has this issue, and it can happen with any number of players, even when seeding in pre-round.

It would seem that the threshhold for connections from Australian BF4 servers to Battlelog is either too low of incorrectly configured, or some other bug in the networking systems that is making Battlelog think the server has crashed.

Thanks for reading this.

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