4 years ago
Comms idea
Hi! So I have an idea for making communication easier and better for next game. A lot of players don't want to use headsets and open up their microphone and they're left out of communication channels...
I know I live in a bubble and I am sometimes caught up dreaming or in autopilot mode while playing. I feel disconnected from other players because I don't use microphone for personal reasons. Still would like to have an option when wanting to play as a team to communicate with others.
I am sorry for not understanding humans of this time and era and what they see in gaming or life in general 😳
yeah that stuff will never work. It works in a BR setting when at most you have 3 teammates.
but when you have 31 teammates then it's a no go. And BF6 sounds like it will give us 63 teammates or at least 47.
The potential for everyone spamming markers is off the charts.
You could limit this stuff to just the squad, but like ZombiePlow succinctly put it, "leading a squad of randoms is like herding cats." And BF6, with what sounds like at 96 players on a server, just telling your few squad mates where stuff is, ...I don't think it's enough.
The old 3d spotting system was effective at communicating where enemies were.
It just needed some restraints like only having ~5 spots to use at a time that slowly regenerate like shells in a BF1 tank regenerate ...so you couldn't blindly spam spot stuff.
Maybe a system the OP suggested could also have such limits. And then it could be effective.
I would like the ability to highlight a building if I saw an enemy in there. But maybe the old spotting system could also get smarter so if you spot an enemy and he ducks behind a rock or steps back from a window or enters a building then the rock or window or building is left with an enemy marker on it for a few seconds.
The oldest BF games had a robust F-key spotting/command system. Must have been 30 commands at least. It was basically an audio spot/command system . Maybe it also placed icons down on the minimap when you hit F2-F3 to spot a tank or whatever it was. You couldn't aim the spots though. You just announced, 'enemy tank sighted' and again I think a tank icon was placed on the minimap in the general area as well. Anyway the flaws in that were that it was complicated. And wasn't directional. And it could be spammed.