4 years ago
Comms idea
Hi! So I have an idea for making communication easier and better for next game. A lot of players don't want to use headsets and open up their microphone and they're left out of communication channels...
@Teal_Pipo_Fredo wrote:Hi! So I have an idea for making communication easier and better for next game. A lot of players don't want to use headsets and open up their microphone and they're left out of communication channels. Communication is key to successfully knowing actions of others and letting others know what you're planning to do.
Battlefield V did introduce ping markers. So how about going further in that area in comms.
Red ping marker: Enemy over there/Suspected location of enemy.
Yellow ping marker: Next point of interest/Moving forward this position/Attack this position.
Blue ping marker: Scan the surroundings in this area.
Green ping marker: Gather up in this position.
Purple ping marker: Defend this position.
Maybe there could be some 3D symbol symbolising the action like shield for defend marker, raised fist for attack marker, group of people symbol for gather up marker etc.. What are your thoughts?
Your intentions are all good and so are all the suggestions here.
But fact is that 99% of all players will not (be able to) follow/utilize this in practical gameplay. Its just too complex for most. And many don't bother either.
When most players cannot even fathom to drop ammo when you jump up and down in front of them and the ammo icon flashing on top of your head, or similar when low on health. Then don't expect any better by adding 14 different color taggings to the system on top for more advanced communication features. Its simply too complex for most.
So suggestion is to please keep it simple and to the bare minimum.
Simple but used is better than advanced but not used.
Simple is good !
For me, BF1's level of 3D spotting is about right and it (and BF4's) does have a cool down so it can't be spammed excessively although I can't recall the exact limits of it.
I would like to see a 'ping' type system tied in with this so that possible sightings/threats could be highlighted at least at Squad level. Only problem I can think of though is there are only soany buttons on console; press and hold spot perhaps?
Different colours/symbology, although interesting concepts could well over complicate matters as others have said.
Could be something like this:
Press a button: spotting and ping wheel. Move right stick to select a ping function. Simple press just to spot an enemy.
Hold a button: opens commo rose. Moving stick to select a commo function.
But why Apex Legends, which is popular game, can have elaborate ping system? What makes Battlefield so special that chain of command and required comms can't be established and supported? It wouldn't mean that players should always utilize it.
Having an option to try to break communication barrier and isolated silence it causes. Those who don't like can disable such a system. I feel there's hidden potential in our community which doesn't get to shine. Maybe we don't hear about potential team players because they're currently in the darkness of isolation and alienation? Living in the selfish avoidant bubble 😉
Ps. I am stubborn about this stuff. It's something I recall players complaining about (that nobody communicates) and here's one solution which could potentially alleviate the issue. It's known fact (or should be known fact) by mental health professionals that a lot of bullied, shy, anxious, low self-esteem, asocial introverts etc. play these games. Those who aren't the life of party. Now they're left in asociality. Unable to develop themselves and participate in social interaction with others. 😳