5 years ago
Fix out of bounds
out of bounds is OP. A problem since BF3. Players that simply sit on the edge of the map near thier spawn, take pot shots, then retreat back behind the "mommy's skirt" of thier spawn. A simple fix...
That's main anti-air vehicle strategy. Retreat back to base once compromised.
It was funny idea thrown in BFF that what if we could capture the home base once all capping the flags. Could speed up the process of hopeless match rather than go for lenghts of not getting back to action. Getting faster to next round which could be better.
@Teal_Pipo_Fredo wrote:That's main anti-air vehicle strategy. Retreat back to base once compromised.
It was funny idea thrown in BFF that what if we could capture the home base once all capping the flags. Could speed up the process of hopeless match rather than go for lenghts of not getting back to action. Getting faster to next round which could be better.
Battlefield 2142 had that and I'm surprised it never saw an appearance in any game since then. That being said, it won't help game modes like Breakthrough where you can often find tanks sitting in their spawn zone shelling from afar... Though that is in part due to bad map design too.
BC2 was nice because after the first objective was capped, you could venture into the spawn and set booby traps. The best was putting C4 on a helicopter then waiting until you saw it start attacking then *BOOM* and you chuckle as the pieces rained down from the sky. Wish I could have captured the Chinook with a full load blowing up at altitude, the killfeed was full for a few seconds and the points just kept climbing.