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37tacolito's avatar
5 years ago

ideas for battlefield 6

hello
i have some interesting ideas for battlefield 6 for the dice developers. please pass this on

my ideas
-make squads of 6-9 person with a squadleader
-squadleader must can set a rallypoint for squad spawn, reload rally on rifleman ammobag.

rallyspawn doesnt resuply ammo
- make vocal chat channels
1. for squadteam only, must always be on
2. for local, 20meter near be, only friendlyteam can hear
3. squadleaders must can talk to each other squadleader

maybe its good for a overall commander.. he must be votet from squadleaders and can talk in squadleader channel

this things will be more interest for teamplay an bring deep expirience for shooter games

look the game squad on steam, some things are realy interest!

greeting christian

20 Replies

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  • @Forkbeard84 +1 on the team balancing. Every time I see my team starting a round with 15 players and their team with 30 I think to myself, "oh goody, all the more people for me to kill". That never happens. What happens is after that round I have to curl up into the fetal position and have a cry.

  • BASSMEANT_RAW's avatar
    BASSMEANT_RAW
    5 years ago

    not really gonna be possible

    wait til you play against 2 clans of 32 players each

    the problem lies between the controller and the chair

    not software issue

  • Ban^ oh wrong thread. I like to snipe and prefer less cover. So I'd like a lawn mower to cut the grass, chain saw for trees, equipment to move objects around and bulldozer to fill in trenches. People that want cover will grow grass, plant trees, build bridges and dig trenches.
  • I got a golden idea ! Get any kind of anti-cheat ! Shocker I know ? But clearly EA/Dice never thought about it. So on behalf on the players who will buy another Hackerfield game I suggest this gets done first. In corporate lingo (so it can be understood) it will result in players playing more and buying more in game store stuff ! = more money, yay !

  • Forkbeard84's avatar
    Forkbeard84
    5 years ago

    @fisknyllet17 wrote:

    @Forkbeard84 +1 on the team balancing. Every time I see my team starting a round with 15 players and their team with 30 I think to myself, "oh goody, all the more people for me to kill". That never happens. What happens is after that round I have to curl up into the fetal position and have a cry.


    Hey sorry just saw this.  I find it easy to lose track here sometimes.

    Thanks and on balance, haha too funny.  I know when you start the game low on teammates you so often do lose.  

  • WethDeath's avatar
    WethDeath
    5 years ago

    vote kick is a must,

    basically, EA servers are "rent"(I don't really sure) 

    many servers did not exist admin for 24 hours,

    vote kick is the only way to defend...

    "The minority obeys the majority" is a basic concept,

    as if some good player can be abused by the system, he can still be abused by no vote kick system...

    PS. the top player, 1 people be abused, vs all player abused by a hacker, what should we choose?

    "The minority obeys the majority" 

    It would all be for the greater good.

  • An idea (not at all very well-thought-out as it's just now occurred)

    Any Teammate can be a time-limited  ALL-Spawn spawn-point for any other Teammate .

    Caveat? They must be within a previously-friendly Cap zone as-or-just-after it falls to the Enemy .

    Maybe 'Ring-around-the-Rosie' dies , IF the mighty Zerg is actually forced to Stop-n-Fight .

    'It'll promote camping' is what I write on the very first shell I'm tossing at this idea .

    Yeah but . . One is already very cautious about one's Soldiers safety as one advances , right?

    . . . right? 😉

  • EA_Atic's avatar
    EA_Atic
    Icon for DICE Team rankDICE Team
    5 years ago

    Closing down the topic to stop it for being derailed. Keep to the topic of conversation and reminder cheating conversations is a no go on the forum.

    /Atic 

  • perm80's avatar
    perm80
    Seasoned Newcomer
    25 days ago

    When you get in a vehicle the comms switches to vehicle comms so you can talk the other players in the vehicle 

  • Hi everyone,

    I've locked this thread as it hadn't been active for a several years until recently.

    However, anyone who wants to continue the discussion is most welcome to create a new thread. 

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