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Does anyone tried to set
RenderDevice.Dx11Dot1Enable 0 and RenderDevice.Dx11Dot1RuntimeEnable 0 in the user.cfg?
I saw this settings in the BF4-Settings-Editor and thought that this maybe prevents the memory-leak because DirectX 11.1 is only available in windows 8 (only Windows 8 machines seem to suffer from memory-leaks).
I activated this settings myself now and tried it for several hours - no memory-leak so far.
Edit:
I have to disappoint you memleak-buddies. I still got memory-leaks with these settings ☹️
Even RenderDevice.Dx11Enable 0 doesn't help.
Hello,
Got the same problem since 2-3 days.
i72600k, 8Go de RAM. HD6950
Windows 8.1
I've tried with BF4 x86, and it's even worse, with a RAM full within 30min on Paracel or Golmund.
ANy hope to get a cure to this? An end of the bounce between Dice and AMD?
Thx.
- Anonymous12 years ago
Just ask for a refund till they fix it, no point in waiting.
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