Forum Discussion
I like the idea, but I dont think it will work IRL. You COULD add an extra class like in BF2 the SPECOP, and let players decide ingame if they wanted to use it and if they wanted to use it in a team. You could then, if a whole squad was playing that kit, give extra xp for "class play" or what ever you would call it.
In BF2 the specop was only really fun because they had grappling hooks and explosives IMO.
The fastpaced gaming of the BF games in general doesnt really promote careful planned games thus the arsenal is already at your disposal in the other classes as I see it.
(silencers, flashbangs and c4).
And yeah Dingo, again, that's a fantastic idea! Tying the Spec Ops squad to a HALO or amphibious spawn point is genius.
- 5 years ago
Sounds good idea. What if squad leader of spec ops squad would get access to spec ops gear? Others can help him out. Or alternatively everyone would get third gadget slot for timed explosive charges more powerful than regular C4 capable of taking down assets.
- 5 years ago@Teal_Pipo_Fredo Thanks for your comment! I like that idea a lot! Either the squad leader or everyone in the SF squad having additional gadgets would be cool. Something like a grappling hook that can be used to scale structures or more powerful explosives to take assets/structures down are good examples of what I'd like to see. @DingoKillr suggested something similar where the Commander can issue special equipment to the Spec Ops squads. Definitely a solid addition to the overall concept! Thanks for sharing!
- 5 years ago
I guess you can add jetpacks too for a Special Ops squad.
If BF is going to use current Military equipment, I just saw a bunch of Royal Marines training with jetpacks.
- 5 years ago@DingoKillr yeah the tech is definitely getting there. Although from the sounds of it, DICE isn't going to be including jetpacks in BF6. Maybe of they do a futuristic DLC?
About Battlefield Franchise Discussion
Recent Discussions
- 7 hours ago
- 12 hours ago