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@rmanl People won't change their play style with the recon class with almost anything that's done, so the better option is to place a sniper cap. This doesn't mean that it should be on all servers. The cap would still be at a "generous" count of 8 snipers. Only 8 snipers (or a quarter of the team) will be able to camp out in the back and snipe without PTFO. That's my take on how it should be anyway.
Im not a fan of capping anything, maybe dont reward people who never see an objective in a game.
I dont know how to fix it, its always been like this as far as I can remember from other titles.
Recon is still my second most used class but I switched to others because I cant play it like I want and now hardly use it.
I loved aggresive recon ;(
- SterlingARCH3R7 years agoHero
@rmanl The thing is, we already cap a whole lot of things such as vehicles, ammo count, and there's also attrition added and I argue that it's to the benefit of the overall gaming experience to everyone (some exceptions are if you play air combat mode or all out tank warfare). My suggestion is to simply do an experiment: have a third of the servers be capped to only allow a quarter of the team as snipers (and/or up to half the team; these cap numbers are sufficient IMHO), a third that's completely unrestricted like it is now, and have the last third unrestricted only for those ranked "high enough" (e.g. level 40+). Test out which servers are favored by the community the most, and which works the best.
- 7 years ago
THIS THREAD IS NOT ABOUT SNIPER CAP.
- TTZ_Dipsy7 years agoHero+
I don't really mind these assignments as much since it forces the Snipers to push further towards the objective. Certain weapons weren't exactly made for headshots like the Model 8 so in that regard, I think they could use some tweaks but the ones for going prone are fine since it leaves you considerably more susceptible to getting picked off yourself
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