Forum Discussion
Hi folks -
Tomorrow, we’ll be deploying a Hotfix across all 3 platforms to address critical issues that emerged following last weeks update. In this post you'll find a summary of what we've been able to fix, and what we're still working on, the patch notes in full from Jaqub and the development team, and detail on when to expect the update relative to your platform and timezone.
What’s fixed?
This update looks to significantly reduce the number of stability issues experienced on Xbox, and rectify the Hit Registration issues that have been experienced across all platforms. During testing, we discovered that Hit Registration wasn’t only impacting Planes, but all aspects of combat in the game, and this update should restore it back to a healthy state.
In addition to this, we were also able to include a simple fix that restores functionality to Face Paints. This was a quick configuration change that requires a client side update, but one that we were able to both identify, implement, and verify with minimal effort so we’ve opted to include it here rather than save it for a future update.
What’s not fixed?
We’re still investigating potential fixes for the ‘Invisible Soldier’ issue that appeared with the recent updates. Originally we believed that this was caused by faulty customization options, however after extensive testing we’ve learned that this is a purely random occurrence that exists on the client side only, and whilst harmful to the gameplay experience, it’s something that we’re confident isn’t something that’s able to be intentionally exploited by players.
We believe that this is caused by an engine issue that prevents the client from rendering the needed texture files, and isn’t consistent across all players on the server. Whilst it may be that you’re attacked by an Invisible Soldier, it’s every bit as likely that your Squad Mates are indeed seeing the opposing player correctly, and better able to identify the threat and engage. This remains a priority for us to resolve in our next update.
The stability issues affecting Al Sundan on Conquest have otherwise been resolved, however through fixing this we’ve discovered a graphical corruption (artifcacting) that we’re not happy with. We’re continuing to work on this one and will keep you updated this month. This won’t impact our intent to deliver Marita to you this month, and we’re working to get you out on the full version of Al Sundan as soon as possible.
On behalf of the Battlefield team, thanks for your patience whilst we resolved these issues. Updates on additionally tracked issues are available here.
Freeman // @PartWelsh
Update Notes
- Fix for hit registration which was the most noticeable when using airplanes. Players should see improvements across the entire game, as we have learned that this was affecting all Vehicles and Infantry under certain circumstances.
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Face paints for the Axis male soldiers are once again functional
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Stability improvements to the game client
- masushowa7 years agoSeasoned Veteran
Thanks new update .
And I was troubled by the transparent people.
- Moskolonel7 years agoLegend
Cool shoot many transparent too 🙂.
But fast fix thanks team.
- 7 years ago
Thank you for the update and the detailed information. I feel like knowing these things makes it easier to understand, why it takes a certain amount of time to fix these problems. I would have loved to see the invisible soldier bug fixed, but I´ll gladly take the fix for hitregistration.
- 7 years ago@EA_Blueberry I Can post here...but not " Battlefield V section on the Battlefield forums"
- TTZ_Dipsy7 years agoHero+
This update couldn't come soon enough; I'm glad the game is going back to normal now
- EA_Blueberry7 years ago
Community Admin
*UPDATE*
Hi folks,
Just wanted to share an update on todays Hotfix.
One thing that we were targeting was a fix to improve stability issues on Xbox, and since deploying the update today, we've discovered that this hasn't solved all targeted instances of instability as previously expected.
An issue that we are presently tracking concerns instances where the game crashes back to the Xbox Dashboard during the loading screen. We presently believe that this issue appears most prominently on Conquest and Breakthrough, and prominently on Rotterdam and Devastation.
We do not believe that the issue is exclusive to this combination of maps and modes, and we are seeing plenty of active rounds on these maps and modes (including Rotterdam and Devastation) with full servers too. However we did want to bring it to your attention as we appreciate that some will remain frustrated that they're seeing crashing behaviours. The stability issues do not appear to be affecting other, smaller modes, or either of the other platforms.
The team is performing more investigations overnight, and will continue to work on the issue through tomorrow.
I'll provide further updates as soon as I have them - thanks for your patience.
Freeman // @PartWelsh
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