Objective Visibility and Distance
First of all, great game! Already loving it. Thank you for the time and effort put in to making this.
I played a few hours last night, and I really enjoy being the squad leader. I noticed that it was both quite difficult to visually locate the objectives on the screen as well as determine which objective was closest. I did change the opaqueness to max level, yet many objectives were almost greyed out, so I needed to reference my map to visually locate them (they blended into the background.)
Some were bright red/blue, but not all. Additionally, when multiple were on the screen and determining which objective to move the squad to, I had to locate and "aim" at each objective to determine distances.
With these two issues, too much time is spent looking around for the objectives, referencing the map for general location, and aiming at the objectives for distances.
I understand that the more we play, we will learn the map and the objective locations, however, I recommend making these changes (most likely as optional settings.):
- Make all objectives bright red/blue (optional setting), and then be able to change the opaqueness
"Make all objectives bright colored: Yes/No"
"Objective Opaqueness: <percentage slider>"
- Have the distances to the objectives always show under the objective identifier, even when not aiming at the objective.
"Always show distances to objectives: Yes/No"