7 years ago
Poor hardware utilization and issue with pre-rendered frames
When future frame rendering is off, there is low frame rate with poor CPU and GPU utilization. The only way to get a good frame rate is with FFR set to on, but this introduces input lag and stutter...
- 7 years ago
Hi, yes currently for most users pre-rendered frames enabled is recommended as it gives more consistent frame times.
The extra input lag doesn't seem to be noticeable so I would run with it enabled until one of the many upcoming patches hopefully improves the situation.
Also, here's an article on why Future Frame Rendering is not as broken as you might think: https://www.reddit.com/r/BattlefieldV/comments/9vte98/future_frame_rendering_an_explanation/?utm_source=reddit-android