7 years ago
Question on bfv hackers
Can the Dev team create it's own hack on hackers code that prevents them from using the cheats on severs. So we don't have the issue of us policing the problem gamers and reporting which is not reall...
It's more complicated than that. The industry adapts their anti-cheat policies and initiatives every year, but in the end, it's all a bunch of 0's and 1s- the cheater community will always be able to find a way around it. It's like the saying "cut the head off the Hydra and two will grow in its place"; they have to be extremely strategic in how they go about dismantling these businesses
Relying on software to out-do other software is failed approach. Ive watch this over many years with the hacks all one step ahead.
Whats another direction? HUMAN involvement. The time spent on a staff member coding away at the matrix would be better used just looking at the obvious in front of them.
Super high stats on players?.. na, let them keep going. More than 200 reports on a particular player, na... let him go. Spectating a random server and watching what we see daily, na... ill keep coding instead. NO admins... nothing.
All we see is players complaining on the forums of how they were banned with crap stats and the obvious hackers still playing. People reporting the same players for what? nothing happens.
The hacks wont get banned, not because Dice/EA cant do it... they know that no one will be left playing the game. They will lose more money than to be pro active about it to keep legit players happy.
I dont think they understand, I would pay more than $100 and a subscription for a game that is kept clean as much as possible... you can make it as pretty as, the largest scale, fastest running game in the world!... but just leave the door open for cheaters? why should i give you a penny. Gameplay and Fairplay matters to me more... but hey, im old and outdated.
Personally ive been holding out to see that headline of "thousands of hackers blanket banned"... I really do hope it comes but it will all be too late.
@O-loony-O wrote:"Relying on software to out-do other software is failed approach. Ive watch this over many years with the hacks all one step ahead.
Whats another direction? HUMAN involvement. The time spent on a staff member coding away at the matrix would be better used just looking at the obvious in front of them.
Super high stats on players?.. na, let them keep going. More than 200 reports on a particular player, na... let him go. Spectating a random server and watching what we see daily, na... ill keep coding instead. NO admins... nothing.
All we see is players complaining on the forums of how they were banned with crap stats and the obvious hackers still playing. People reporting the same players for what? nothing happens.
The hacks wont get banned, not because Dice/EA cant do it... they know that no one will be left playing the game. They will lose more money than to be pro active about it to keep legit players happy.
I dont think they understand, I would pay more than $100 and a subscription for a game that is kept clean as much as possible... you can make it as pretty as, the largest scale, fastest running game in the world!... but just leave the door open for cheaters? why should i give you a penny. Gameplay and Fairplay matters to me more... but hey, im old and outdated.
Personally ive been holding out to see that headline of "thousands of hackers blanket banned"... I really do hope it comes but it will all be too late."
THIS!!