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Jumping in on this conversation... you guys seem to know what you're doing but for everyone else who may not follow... correct me if I'm wrong here but in terms of FPS, I like to think of it like rhythm, or analogous to clapping on beat to a song. If you have say a 60 Hz monitor, then 120 FPS in game is at double its rhythm and is on beat. If you're playing "off beat" at say 83 FPS, then the frame rate is not synced, and you'll see that mismatch in-game (e.g. screen tears). This is part of the point of V-Sync and framerate limiters - to sync the FPS produced with what your monitor can handle, for a smooth visual. A few FPS off won't really make a difference, but the more you have will cause screen tears and other non-desirable effects.
- ElliotLH4 months agoHero+
This thread hasn't been active since 2020 so I'm going to lock it.
Feel free to open a new thread to continue the discussion.
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