Michigan Riddell Speedflex and Axiom helmets not displaying correctly.
Product: EA SPORTS™ College Football 25
Platform:PlayStation 5
Please specify your platform model. Sony PlayStation 5 Digital Edition
What is your gamertag/PSN ID? wolverinemayhem
Date/time issue occurred 7/21/24
What type of issue do you have? Gameplay
Which mode has this happened in? Dynasty
Summarize your bug Michigan players’ Riddell Speedflex and Axiom helmet vents are not displaying properly. The maize wings on Michigan helmets in the game are overlapping above the vents, which is not how they show in real life. The wings should be painted onto the helmet, and therefore the helmet vents should be visible at all times. I have attached a screenshot of Michigan Speedflex and Axiom helmets showing the issue as well as a Miami Axiom helmet that shows how the vents should be displaying. Photos of Donovan Edwards on the cover of the game also show the correct display of the helmet vents for the Axiom helmet, which are not reflected in gameplay.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Play a game in any mode with Michigan or look at uniforms in roster management.
What happens when the bug occurs? Riddell Speedflex and Axiom helmet vents are not visible through maize wings on Michigan helmets.
What do you expect to see? Riddell Speedflex and Axiom helmet vents should be visible through Michigan’s helmets
Michigan players’ Riddell Speedflex and Axiom helmet vents are not displaying properly. The maize wings on Michigan helmets in the game are overlapping above the vents, which is not how they show in real life. The wings should be painted onto the helmet, and therefore the helmet vents should be visible at all times. I have attached a screenshot of Michigan Speedflex and Axiom helmets showing the issue as well as a Miami Axiom helmet that shows how the vents should be displaying.
Photos of Donovan Edwards on the cover of the game also show the correct display of the helmet vents for the Axiom helmet, which are not reflected in gameplay.