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3 Replies

  • SF_Soldier's avatar
    SF_Soldier
    Rising Rookie
    11 months ago

    Just read the notes for the update and will check it out this afternoon. 
    I am a bit shocked by the list of updates included in this one and am very hopeful about what’s changed. Thank you for listening to all of our complaints/concerns with your game.

  • SF_Soldier's avatar
    SF_Soldier
    Rising Rookie
    11 months ago

    @EA_IlliumAfter playing a good number of hours since the latest update I have to say that I’m glad to see the ability to edit the players return. Overall that helped fix some of the issues I was having with the game. Not perfect but definitely a noticeable improvement.
    There are still issues with the scores from other games that the announcers cover during my games as well as the ones that scroll on the ticker at the bottom of the screen, only half of the team name shows up for one of the teams playing that they reference and most of the time only one team and their score will show up. I don’t know if the way I worded that makes sense but if not, I can clarify it if you need.
    Also, a lot of the time at the beginning of each game, player information is missing from the highlighted players. Sometimes only their name shows up, other times the only text in the box will be where they are from or the word hometown.
    Another question I have and have seen asked in the posts on here, have you guys had any discussion about either removing the cap on the coaches abilities entirely or just increasing the level cap to a much higher number?
    Also, is there a way to reset all of the coaches abilities to build or tweak them in the game? Maybe not during the season but just a thought, y’all could give us the opportunity to enable the players to completely reset their coaches abilities after the season is finished to try and allocate points differently without having to restart a dynasty entirely?

    Lastly, the recruiting is still very poor in the game, I remember in the old games you had a much larger number of points/hours to allocate to players and I know the way you’ve done the points is completely different but the number of hours currently available (usually due to my coaches abilities I have either 1,000 or 1200 and I’m not sure why that fluctuates but it does) and that doesn’t leave any room to even do much with recruits if we’re trying to fill out the entire roster board. Maybe adding more hours would be better? Nothing crazy like 6k hours but even 500 or so would go a long way to improve it since the recruits seem to have such a short attention span to your school if you don’t allocate the maximum amount of time on them. 

    Thanks for listening and helping with the issues in the game!

  • SF_Soldier's avatar
    SF_Soldier
    Rising Rookie
    11 months ago
    @EA_Illium One thing I am curious about aside from the other questions and suggestions in the other posts on this thread, why do we not have the ability to play any of the other weekly games in the season? In every other past iteration of the ncaa football games that’s been an option. From the weekly games to all of the bowl games we have been able to play any and all that we wanted. Just curious why this was omitted from this game?

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