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kiLLviKA92's avatar
2 years ago

SuperSim doesn't run any time off the clock

Along with not being able to watch live SuperSim, which i think should be fixed, i also think the time simulation of SuperSim needs to be patched to be a bit more realistic. I recently just lost a game where i took a 3 point lead w 13 seconds left, computer had no timeouts. When I hit SuperSim the cpu ran an 8-play TD drive with no timeouts to secure the win. This was probably the 4th/5th time i've had this near situation occur.

3 Replies

  • @kiLLviKA92 Happens to me all the time, if you leave even 1 second on the clock at the end of a game you lose 75% of the time....many of which are 4 or 5 play drives that take less than 15-20 seconds.....super frustrating... they had 3 years to make this game and decades of football game experience to pull from...I am sad
  • kiLLviKA92's avatar
    kiLLviKA92
    2 years ago

    For the most part i'm really pleased with the game considering what we've had  (or not had) for the past 11 years. Considering how detail oriented NCAA 14 was, reaching the same amount of detail and "perfection" on the first try was always unlikely. Definitely some pros and * to the game, but I think the SuperSim engine is one of the biggest * for sure. 

  • theTO05's avatar
    theTO05
    2 years ago

    Same.. I’m trying to be Defensive coordinator and the super sim is absolutely ridiculous. On the other side of the coin, my offense will come out and go 3 and out in 11 seconds because they’re lined up running a play as soon as the whistle blows previous play dead.. slow the sim down to slowest speed and watch lol 

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