Forum Discussion

Re: Play A Friend Online desync error

Our online dynasty (32/32 users) is becoming nearly unplayable because of how often desync errors are happening. At this point, we’re seeing them in over 50% of the user vs. user games that get 

  • It forces us to restart, and even then the same thing often happens again.
  • We’ve tried multiple workarounds (different hosts, resetting routers, not streaming games, etc.) but nothing has consistently helped.
  • Obviously, desyncs ruin the flow of games and the league. Guys don’t want to try to recreate game scenarios or run the entire game back. 


An online dynasty can’t survive if users can’t reliably play each other. We are rolling into year two and have been experience these issues for 2-3 weeks (real time) without any update from EA  

Can EA confirm whether this is being looked at? At minimum, we’d like acknowledgement that it’s on the radar and—ideally—some communication on whether a patch or fix is planned. Right now it’s discouraging people from staying in our dynasty. 

Thanks for any updates or suggestions from the dev team or community.

3 Replies

  • IT_IS_BONE's avatar
    IT_IS_BONE
    New Novice
    5 days ago

    Same issue here. This has to be addressed ASAP. 

  • BenFoldsLaundry's avatar
    BenFoldsLaundry
    Rising Traveler
    3 days ago

    Extremely frustrating and killing the game. We need this acknowledged and solved or refunded at this point. 

  • Flattlines's avatar
    Flattlines
    Newcomer
    22 hours ago

    Same issue. 32 man dynasty, year 2. And this is happening often in the 4th quarter of close games..  completely ruining the league.

    All in all, we are also experiencing it in over half the user games and we only have user games on every schedule. 

    Fix the **bleep** game.

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