CFB 27 | RTG Character Customization request
While playing RTG on CFB 26, I noticed that a variety of customization options were already available in RTG. However, I was disappointed to learn that I was unable to have my hair visible under the helmet while in-game, unlike some of the AI characters, which had that option. This, among many things, is something I would love to see added in the next installment of the College Football franchise.
Hair:
I would love to see more hair options added to the game. Nothing overly specific is needed, but increased variety would go a long way in improving player individuality and overall immersion. Additionally, allowing RTG players to have visible hair under their helmets—just like certain AI players—would be a major improvement.
Mouthguards:
I liked the fact that mouthguards were included in CFB 26, but I was disappointed that there was no option for a hanging mouthguard. Hanging mouthguards are extremely common in real college football and would be a great addition not only to RTG but across all EA football titles. If added, I would love to see many different colored versions since some players use pink, white, neon green, blue, etc. Not just the standard team color 1, team color 2, etc.
Masks / Ski Masks:
Ski masks are something many football players wear for both warmth and style, especially during cold-weather games. It would be great to have multiple ways to wear them, such as a fully pulled-up ski mask covering the nose and mouth, or a half-down version where the mask rests below the mouth or chin. Some players also wear them with the nose covered but the mouth exposed. Having preset styles like these would add realism and allow for better player expression.
High School Customization:
A great addition to the high school portion of RTG would be the ability to earn customization rewards after committing to a college. This could include helmet stickers representing the committed school, as well as gloves or cleats tied to that program. These additions would give more weight to the commitment decision and make it feel more meaningful. College visits would also be an excellent addition to the mode, adding another layer of immersion to the recruiting process.
Helmets:
While playing RTG in CFB 26, I noticed that some helmets fit awkwardly on certain player models. One example is the Axium helmet, which can make the character appear as if they lack a neck. A potential solution would be allowing players to adjust helmet positioning, such as raising it slightly or changing the tilt angle, so helmets fit the player’s head more naturally.
Skinny Body Type:
When using the skinny body type, the shoulder pads appear noticeably higher compared to the lean body type, even when both are using the smallest pad size. While this is more of a personal preference, adding sliders for shoulder pad height or fit would allow for more precise and personalized customization.