Forum Discussion

NatureBoy2323's avatar
4 months ago

College Football 27 Title Update

A title update is now available for College Football 27.

Stability improvements

Fixed an issue affecting onside kicks

Thanks to everyone who's been playing and sharing feedback with the team. With Worldwide Launch just around the corner, we'll share an update here on July 9 covering some of the top topics we're tracking and actively working on.

 

3 Replies

  • Interested to hear what you say.  Just a few common ones I keep seeing that I think are MUST fix...

    1. AI Opponent Pass Rush moves way too effective on Heisman.  This isn't a matter of slide protection and adjustments.  These 65 overall FCS edge and DTs are blowing up All American linemen way too consistently, to the point where you can easily have 3-6 hit as you throw passes or full on sacks because the defense was already a couple feet from your QB who was still in their drop back or PA animatoin
    2. It appears the 3 new positions (but mostly Edge) are not working correctly with the position battles in RTG
    3. 3.5* and below programs just flat out stop offering NIL to recruits and transfers, making their overall sometimes as low as the high 50s by the 5th or 6th year in Dynasty

     

    Bonus issues that I would call keep tracking...

    1. RTG play calling.  Particularly the change play button.  It seems from my experience, it's just the same plays but in different order
    2. HB Screens.  Last year they were way to powerful.  This year it's the exact opposite.  1 out of 3 may get to the line of scrimmage.
  • Doubling down on the AI recruiting in Dynasty, it’s to the point where much of the community (including me) seems to be holding off on starting theirs. AI teams frequently have classes of 10 or less players, lower level teams NEVER sign 3 stars or above, despite, for example, most MAC teams signing 5-7 3 stars in real life. By year 10, over 2/3rds of all teams have a Kicker or Punter as their top player, and most teams have 4 or 5 kickers/punters on their roster. It’s a mess and needs completely overhauled at best, or turning up the CPU aggression in recruiting at worst. I shouldn’t be seeing literally dozens of completely unrecruited 4 stars. 

    Also, please fix snow for Teambuilder created stadiums, it doesn’t accumulate on the field and players clip through the ground. 

  • Just came across one more suggested thing to look into...

    I'm now a RS Sophmore QB in RTG.  I ended last year as a Top 5 projected pick and National Title runner up.  My stats across the board have improved but now I've dropped all the way down to Mid 1st.  Either this is a bug or it needs to be more transparent on what increases and decreases those.  I haven't seen a ton of comments around this (a lot more Dynasty players apparently) but there are a few who have played mostly RTG since the early release who have noticed the same problem.