Forum Discussion

31252246's avatar
31252246
Seasoned Newcomer
4 hours ago

Realism

I like the new realism of player movement and the lack of the unrealistic speed bursts based on high change of direction abilities. It makes it such that crossers don't lead to insanely long passes. Requires much more scheming, but it also makes the CPU much harder to beat because it has all the advantages of knowing your play (they perfectly adjust to your audible) and you know longer have the built in player advantage based on skill. Offensive line play for the user is awful. Very hard to run- no more double team blocks really, but they also whiff frequently on pass blocks even against lower competition. I was only able to beat Missouri State in user games on Heisman. The game is really difficult given the scaled back skills of the user players. The playbooks are very different which will take some getting used to. Still too many players completely blowing man coverage just giving up touchdowns to the CPU on basic routes in man even when their is a skill gap (very unrealistic) , but doesn't work the other way around. Heavy momentum shifts also very unrealistic. 

1 Reply

  • 31252246's avatar
    31252246
    Seasoned Newcomer
    4 hours ago

    Need more clolor on the recruiting screen to show the three you are picking when doing a hard sell.