Forum Discussion
7 years ago
Like the cloning idea but probably too "generous." Another idea is earn 10 credits per extra fuel.
7 years ago
Interesting idea of rewarding 10 credits per fuel, I was thinking it'd work differently: i.e. the player would receive 10 credits per hour of full fuel. ...This is why it's good to share ideas, because I wouldn't have thought of it as you have.
As for balancing the Cloning Lab idea, yes that'd be pretty difficult. My idea would be some kind of progress bar (similar to how card packs fill the Vault), maybe for every hour a player is ordering a crate and has 10/10 fuel they'd receive 2 or 3% progress towards a fully functional Lab.
Any other ideas guys/gals?
About Command & Conquer Franchise Discussion
Chat about your favorite games in the Command and Conquer franchise and get help from the player community.13,574 PostsLatest Activity: 2 days ago
Recent Discussions
- 11 days ago
- 11 days ago