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I think the original setup, where you have a strong incentive to play 10 games per day but not more, was good. That already got disimproved by the 30 battles per cloning chamber thing every 24 hours. I think we should not go further down that road. Not everybody has the time to play dozens of games each day.
- 7 years ago
^ I've been anticipating a reply about "players not having time to play a bunch," and I don't think it really should matter that players are incentivized to play 30 games a day to unlock their Labs... I've never bothered to play more than 10 games a day, unless I'm just itching to play using some fun/weird units teamed up. With that said, this wouldn't affect anyone negatively, it just makes players that play often feel like they're getting more out of the game - and by having these high game-playing players in our community, we all win because it means more games can be found at any time of day!
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