Forum Discussion
8 years ago
Depends what you mean by reward, if you mean medals then you not only get nothing, you lose a fair bit, after a certain point more than you would get if you won, which is great for matchmaking but not exactly ideal for getting to the player levels needed to unlock units, it would be nice to detach these systems from one another and still give the defeated some amount of progress towards player level without affecting matchmaking/progress to the next sector crate.
If you mean coins then I don't find them terribly hard to get now given the daily limit, so I don't really mind that you have to win to get them.
If you mean coins then I don't find them terribly hard to get now given the daily limit, so I don't really mind that you have to win to get them.
- 8 years agoWhat I mean is more points towards progression. Credits are easy enough to get, but I want to increase my level so that I can unlock new commanders and units.
- 8 years agoAnd now I've started losing points for losing games. I really don't like this, it makes me feel too discouraged for losing and I feel less like playing another match.
- 8 years agoNo comments from the devs? Really, I'd like to hear the idea behind taking away the player's points for losing. I'm sure there was thought behind it, but I think it's only fair if we hear what it is.
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