Forum Discussion
7 years ago
I'm not suggesting chem troopers become cheaper, I'd much rather they gain more health so that they actually justify their cost. The catalyst missile interaction is neat but hardly something you can rely on (not to mention expensive ontop of the other risks) and a huge liability in mirror matches, which right now are reasonably frequent given that Jade seems to be the most played nod commander.
7 years ago
I have seen the development cycles of a fair few competitive multiplayer games in my time and I must say. Abilities that are just invisible power, ie "ball of stats" abilities end up being difficult to balance and not as fun to play with as say shooting a missle, building a defense tower, or creating a unique special unit. It would be nice if those commanders got something a bit more unique in my opinion...