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I second talking about balancing the game. The other day I had a players that allowed me to continue destroying their harvesters over and over. He didn't even contest it. I lost count and won the first missile. Afterwards, I got bombarded with zone troopers, wolverines, sandstorms, artillery, and finally a mammoth. This player was clever. I give him credit for the way he positioned those tech units. I couldn't do anything. He had 5 tech units and 1 air unit consisting of a hammerhead . No Infantry whatsoever and no vehicles. This needs to be fixed.
No way should tech come out that early. If destroyed harvesters had a cost of even 20 Tiberium, this tech unit spam wouldn't exist.
- 6 years ago
I feel your pain. GDI tech is very oppressive and a good player can easily start spamming indestructible units very early. Individually you can deal with them, but if a wolverine stands next to a zone trooper, you are kind of out of options. Well, tech may be an option, but who wants to be bored? Sometimes I watch my alliance replies. Two tech player...instant death by boredom.
- 6 years ago
5 games into the opening of Nod at level
9 they already are giving me this crap...
All level 7 against an opening deck.
Bonus is the game before it I didn't notice until I look back at the screenshot.
- 6 years ago
You cannot expect too many new players. You have to be matched with someone. Play with GDI, and spend the money on NOD. Reaching lvl 10 should not be too hard.
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