Forum Discussion
@EinarThePillager wrote:You could delay them from trying to tech by destroying his harvesters. I always do that and aim for his harvesters when he has no units on the pads. If he tries to defend it, destroy his units along with his harvester.
There are maps where this is extremlely difficult to do, since their harvesters are so very far away from your base. They can always send reinforcements faster than you can send more attack forces. Especially Master League is infamous for such maps. ☹️
@Mister_Crac wrote:
@EinarThePillager wrote:You could delay them from trying to tech by destroying his harvesters. I always do that and aim for his harvesters when he has no units on the pads. If he tries to defend it, destroy his units along with his harvester.
There are maps where this is extremlely difficult to do, since their harvesters are so very far away from your base. They can always send reinforcements faster than you can send more attack forces. Especially Master League is infamous for such maps. ☹️
The more money they spend defending their harvesters, the harder it is for them to tech. Pressure them so they can't tech. Wish teching had some major consequences, like more expensive units. I hate fighting titans, sandstorms, centurions and rock-worms.
- 7 years ago
@EinarThePillager wrote:
@Mister_Crac wrote:
@EinarThePillager wrote:You could delay them from trying to tech by destroying his harvesters. I always do that and aim for his harvesters when he has no units on the pads. If he tries to defend it, destroy his units along with his harvester.
There are maps where this is extremlely difficult to do, since their harvesters are so very far away from your base. They can always send reinforcements faster than you can send more attack forces. Especially Master League is infamous for such maps. ☹️
The more money they spend defending their harvesters, the harder it is for them to tech. Pressure them so they can't tech. Wish teching had some major consequences, like more expensive units. I hate fighting titans, sandstorms, centurions and rock-worms.
If you keep allocating your resources to trying to get his harvester before the first missile , you’ll lose the first missile. A defender always has the advantage.
- 7 years ago
@EinarThePillager wrote:
@Mister_Crac wrote:
@EinarThePillager wrote:You could delay them from trying to tech by destroying his harvesters. I always do that and aim for his harvesters when he has no units on the pads. If he tries to defend it, destroy his units along with his harvester.
There are maps where this is extremlely difficult to do, since their harvesters are so very far away from your base. They can always send reinforcements faster than you can send more attack forces. Especially Master League is infamous for such maps. ☹️
The more money they spend defending their harvesters, the harder it is for them to tech. Pressure them so they can't tech. Wish teching had some major consequences, like more expensive units. I hate fighting titans, sandstorms, centurions and rock-worms.
They are only spending 20 Tib to defend the Harvesters while raking in dough to send out a Mammoth soon. Lol