Forum Discussion
- 3 years ago
yes I tried that already.
Yes there is no files called that anywhere lmao. What a mess this remaster is tho
- Nyerguds3 years agoHero+
@hellbringer2I This might be a rather silly solution, but you could try just copying one of the smaller .meg files, like maps.meg, to that filename?
(Fairly sure that maps.meg is just an expected part of the GlyphX game engine, but pretty much empty in the remaster because it reads all maps from the classic files)
Are you sure that is what actually causes the game crash though? Because clearly it's going on and attempts to load more stuff after that, since it gives the error on multiple .meg files. Does the error say anything more than that?
- 3 years ago
[0x00002e6c] 02-10-2023 18:56:36,8😬 CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00002e6c] 02-10-2023 18:56:36,8😬 CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00002e6c] 02-10-2023 18:56:36,8😬 GameMetrics IP: 70.163.78.151
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\CutScences.meg[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\CutScences.meg
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\Textures.meg
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\Textures.meg
[0x00002e6c] 02-10-2023 18:56:36,905| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\UI.meg
[0x00002e6c] 02-10-2023 18:56:36,905| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\UI.meg
[0x00002e6c] 02-10-2023 18:56:36,905| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00002e6c] 02-10-2023 18:56:36,914| OriginClass::Internal_Query_Settings -- IsOnline: 1, OriginLang: en_US, Language: EN-US, Env: production
[0x00002e6c] 02-10-2023 18:56:36,914| OriginClass::Set_Presence -- IsOnline: 1, ePresence: 3, context: 0
[0x00002e6c] 02-10-2023 18:56:36,915| GetPresence: 3 - Command & Conquer™ Remastered Collection - -
[0x00002e6c] 02-10-2023 18:56:36,916| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00002e6c] 02-10-2023 18:56:36,916| OriginClass::Set_Language_From_Origin -- Language (en_US) set to 0 (1033)
[0x00002e6c] 02-10-2023 18:56:36,916| OriginClass::Initialize_Origin -- OriginLang: en_US, Language: EN-US
[0x00002e6c] 02-10-2023 18:56:37,413| pid = 0[0x00002e6c] 02-10-2023 18:56:37,413| Goo_Init_Data_Scheme_Required_Systems
[0x00002e6c] 02-10-2023 18:56:37,413| EnumConverterClass::Get().System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,433| RTS_Init_Data_Scheme_Required_Systems
[0x00002e6c] 02-10-2023 18:56:37,443| Register_RTS_Class_Properties()
[0x00002e6c] 02-10-2023 18:56:37,444| ObjectStateTypeManagerClass.System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/DefaultAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/LandUnitAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/TankAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,448| Adding type file .\Data\XML\AnimTemplates/StructureAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,453| AttributeSystemClass::Get().System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,453| Adding type file .\Data\XML\Attributes.xml.
[0x00002e6c] 02-10-2023 18:56:37,454| Get_Static_Game_CRC -- Scanning for XML files
thats pretty much the log
I will try the copy and rename idea