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[0x00002e6c] 02-10-2023 18:56:36,8😬 CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00002e6c] 02-10-2023 18:56:36,8😬 CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00002e6c] 02-10-2023 18:56:36,8😬 GameMetrics IP: 70.163.78.151
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\CutScences.meg
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\CutScences.meg
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\Textures.meg
[0x00002e6c] 02-10-2023 18:56:36,882| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\Textures.meg
[0x00002e6c] 02-10-2023 18:56:36,905| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\UI.meg
[0x00002e6c] 02-10-2023 18:56:36,905| Error: MegaFileManagerClass::Add_Megafile() - can't add Data\UI.meg
[0x00002e6c] 02-10-2023 18:56:36,905| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00002e6c] 02-10-2023 18:56:36,914| OriginClass::Internal_Query_Settings -- IsOnline: 1, OriginLang: en_US, Language: EN-US, Env: production
[0x00002e6c] 02-10-2023 18:56:36,914| OriginClass::Set_Presence -- IsOnline: 1, ePresence: 3, context: 0
[0x00002e6c] 02-10-2023 18:56:36,915| GetPresence: 3 - Command & Conquer™ Remastered Collection - -
[0x00002e6c] 02-10-2023 18:56:36,916| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00002e6c] 02-10-2023 18:56:36,916| OriginClass::Set_Language_From_Origin -- Language (en_US) set to 0 (1033)
[0x00002e6c] 02-10-2023 18:56:36,916| OriginClass::Initialize_Origin -- OriginLang: en_US, Language: EN-US
[0x00002e6c] 02-10-2023 18:56:37,413| pid = 0
[0x00002e6c] 02-10-2023 18:56:37,413| Goo_Init_Data_Scheme_Required_Systems
[0x00002e6c] 02-10-2023 18:56:37,413| EnumConverterClass::Get().System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,433| RTS_Init_Data_Scheme_Required_Systems
[0x00002e6c] 02-10-2023 18:56:37,443| Register_RTS_Class_Properties()
[0x00002e6c] 02-10-2023 18:56:37,444| ObjectStateTypeManagerClass.System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/DefaultAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/LandUnitAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,447| Adding type file .\Data\XML\AnimTemplates/TankAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,448| Adding type file .\Data\XML\AnimTemplates/StructureAnimTemplate.xml.
[0x00002e6c] 02-10-2023 18:56:37,453| AttributeSystemClass::Get().System_Initialize
[0x00002e6c] 02-10-2023 18:56:37,453| Adding type file .\Data\XML\Attributes.xml.
[0x00002e6c] 02-10-2023 18:56:37,454| Get_Static_Game_CRC -- Scanning for XML files
thats pretty much the log
I will try the copy and rename idea
OKAY after remaning the files that error goes away
[0x00003650] 02-10-2023 19:12:21,421| CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00003650] 02-10-2023 19:12:21,421| CommandLine: DUMP_FULL GAME_INDEX=0 REDALERT
[0x00003650] 02-10-2023 19:12:21,421| GameMetrics IP: 70.163.78.151
[0x00003650] 02-10-2023 19:12:21,443| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00003650] 02-10-2023 19:12:21,452| OriginClass::Internal_Query_Settings -- IsOnline: 1, OriginLang: en_US, Language: EN-US, Env: production
[0x00003650] 02-10-2023 19:12:21,452| OriginClass::Set_Presence -- IsOnline: 1, ePresence: 3, context: 0
[0x00003650] 02-10-2023 19:12:21,454| GetPresence: 3 - Command & Conquer™ Remastered Collection - -
[0x00003650] 02-10-2023 19:12:21,455| No EN-GB MasterTextFile exists. Falling back to EN-US
[0x00003650] 02-10-2023 19:12:21,455| OriginClass::Set_Language_From_Origin -- Language (en_US) set to 0 (1033)
[0x00003650] 02-10-2023 19:12:21,455| OriginClass::Initialize_Origin -- OriginLang: en_US, Language: EN-US
[0x00003650] 02-10-2023 19:12:22,058| pid = 0
whats the master file text?
- Nyerguds3 years agoHero+
@hellbringer2I Does it matter? It says it's falling back on the US one, so it's not any kind of crash.
You're just reading too much into generic failures that are completely handled by the game engine. Those are not an issue. They do not cause your game to crash. You can clearly see that from the fact it's still going on and loading more after that.
If this is indeed a crash log, and your game isn't launching, you need to look at the end of the whole file to see what actually causes it to abort the game launch process.Side note: interesting to see "Goo_Init_Data_Scheme_Required_Systems" in there. The game engine seems to have some Grey Goo leftovers.
- 3 years ago
here is full log
- Nyerguds3 years agoHero+
@hellbringer2I The log shows that it detects your graphics as "Intel(R) UHD Graphics". Then, it has a load of "out of memory" errors.
Embedded Intel Graphics cards don't have dedicated video memory. Your issue is simply that your computer doesn't meet the game's video requirements.This might have been a "16 mb of RAM" game in 1995, but the high resolution remastered graphics are exponentially larger than the originals from back then, and the game uses the graphics card to cache those as textures for quick access. So, as the system requirements of the game say, you definitely need a dedicated graphics card to run this.