Forum Discussion
A scout that can be easily beaten by other scouts; if only they were in sets of 3, can't attack one of the unit types and are less fragile. Either of these would be a good buff so the scarab is seen as worth it.
@EinarThePillager wrote:A scout that can be easily beaten by other scouts; if only they were in sets of 3, can't attack one of the unit types and are less fragile. Either of these would be a good buff so the scarab is seen as worth it.
If it gets beat, it gets beat. The purpose of a scout unit is just to see what’s going on. A scout unit isn’t designed to be sustainable. I just wanna see what’s going on. I prefer using the Scarab as a scout over the Militants because if I get lucky, I can get a quick, cheap Harvester kill. I know I’m sacrificing site, I know I’m sacrificing speed... but it’s a gamble that I’m taking in hopes to get lucky.
- EinarThePillager7 years agoSeasoned Ace
One thing I know is that scarabs are good at destroying harvesters. WIth two harvesters and a scarab at the right places (Scarab next to harvester, harvesters moving on the same tile, you could get 160 from a 30 unit! I just wish they can help with your army's offense. Sure would want to sacrifice them to increase the damage that a tank provides for 2 reloads.
- 7 years ago
@EinarThePillager wrote:I just wish they can help with your army's offense.
Well they aren't meant for offense. They are kind of like mines: You set them up somewhere and if an enemy comes nearby, they blow up.
- 7 years ago
@EinarThePillager wrote:One thing I know is that scarabs are good at destroying harvesters. WIth two harvesters and a scarab at the right places (Scarab next to harvester, harvesters moving on the same tile, you could get 160 from a 30 unit! I just wish they can help with your army's offense. Sure would want to sacrifice them to increase the damage that a tank provides for 2 reloads.
And it’s kinda nice that after the unit count gets reset so you can IMMEDIATELY get new units out to do whatever’s next on the agenda once being awarded the bonus.
- 7 years ago
@Mister_Crac wrote:
@EinarThePillager wrote:I just wish they can help with your army's offense.
Well they aren't meant for offense. They are kind of like mines: You set them up somewhere and if an enemy comes nearby, they blow up.
Never those get of it that way. That’s exactly what they are when they are holding a pad. A land mine. And when attacking Harvesters they are kamikaze warriors lol.