7 years ago
Help My Deck
I'm in Masters now and I'm trying new things. I dropped my Tech Units because the good players won't let me get to them. Currently I only have Barracks and Helipad and have been winning quite a bit m...
I just used a very strange deck that fools my opponent my oppoent when I play. This how it works, I scout with an attack bike making the enemy realize its a rush, but its not. The next thing I order after I have an attack bike is a harvester, either harvester or attack bike could go first. The opponent wastes time trying to defend the rush when its a scout and trains the wrong unit. If he tries to claim the pad before I have my army, I harass his harvester to get his attention. The next thing he sees is that looses the pads and I can hold it in and make a quick victory.
Speaking of decks. I encountered someone who uses scarabs. It seems that it was unbeatable with my deck as I had no cheap units or ones with a 2 tile range. The only option I had was deploying an obelisk to clear the scarabs. It wasn't cost effective but it worked, until he managed to tech. I feel certain combinations of decks are unbeatable, it seems that no one has discovered it yet. I admit I'm a savant and I managed to calculate this:
Mix units together and there are 213 million unique decks for someone to use. Some are garbage, few are good, but I bet there is one or two out there that has is unbeatable. The probability of ensuring that all deck are beatable is quite small, not even optimizations can fix it. I just hope no one gets a chance to discover that deck, otherwise all players will imitate it.
If you mix all the units together in such a way that there is more than one instance of a unit, it would be a mind boggling 1,023 quintrillion. This is like a million (I'm sure everyone knows this) followed by 12 zeroes. I mean, I could have 6 tick tanks in the same deck, and it would probably be useless. Having more than one unit instance, or something similar, in the deck is kind of useless.