6 years ago
Here’s an Idea
Spies steal each other’s blueprints all the time in war. Create a spy (think they had it in previous games). Once that spy goes into their base you can now build NOD units if you are GDI or GDI units...
I think spies should be excluded from the deck, they would come with harvesters for both GDI and Nod. Your spy can be commanded to disguise itself as your opponent's infantry and the enemy won't automatically attack it. You could then sneak up to the base and steal the level of your enemy's. If they have a level 12 attack bike and your pit-bull is level 10, when the spy enters the enemy base, pit-bulls become level 12. If the enemy has the same units you have, any units you have the at the enemy has, will reach the same level as your enemy. If he's the opposite faction, the right counterpart gets upgraded for the duration of the match. Sending a spy to a GDI base that has predator tanks while you are Nod will upgrade both tick tank and scorpion tank. If your enemy's unit is lower, this has no effect. Spies should cost 30 tiberium.