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xMaksuss's avatar
7 years ago

Introducing new Game Modes

So it seems @EA_dance210 is either dead (just kidding) or on vacation (most likely), so I‘mma take his job now lol.

Here is some info about the "mysterious new game modes":

Leagues. War Games. Credit Blitz. Whether you’re climbing the ladder or playing an event, the maps and units may be different but the game rules remain the same. We know that it can start to feel stale when matches play out the same way every time. In Update 1.7 we’re going to start introducing new game modes.

How They Work

This won’t be a new, permanent game mode. Instead, we’re designing a variety of different modes that we’ll introduce on a rotating basis. This will allow us to experiment with a variety of rulesets and see how they perform. Similar to events, each mode will only be available for a limited time with a maximum number of battles that you can play.

The new modes will be structured slightly differently than our current events in terms of entry and prizing. The first ‘run’ will be free, with each additional run costing a fixed amount of credits to reenter.

The standard and premium track will both be present in these new modes. The premium track will function very similarly in terms of rewards and price. The standard track’s rewards won’t be as significant as normal events due to the credit entry, the focus being on allowing all players to experience these awesome new modes!

We want these modes to offer a different experience compared to the standard ladder. These modes will be based off the classic gameplay rules that you’re used to but with a twist. From how many missiles it takes to destroy a base to your starting Tiberium or even unit cooldown timers, we want these modes to feel unique and exciting. 

Upcoming Modes

To start, we’re introducing two new modes. Full details for these modes will be included when these new modes are introduced, but see below for a preview of what to expect.

Showdown

With only enough health to survive a single missile strike, can you make the most of your limited resources to quickly overtake your opponent in an all-out clash?

Unique aspects to Showdown: 

  • Only one missile strike to win
  • Limited Tiberium with no harvesters
  • No unit spawn cooldown timer

Iron Reign

When the Missile Rain begins to fall, how will be crowned the victor?

 

Unique aspects to Iron Reign:

  • Multiple missile strikes to win
  • Faster Tiberium generation
  • Faster unit spawn cooldown timers

This is only the first step. We want to work together with you to modify these modes and design more modes for the future. As we experiment, let us know on Discord, Reddit or the forums which ones you find fun and exciting and which could use some work. Your feedback is invaluable as we adjust and create new game modes, so please let us know what you think.

29 Replies

  • EinarThePillager's avatar
    EinarThePillager
    Seasoned Ace
    6 years ago

    @DeathIronic wrote:

    Game mode for those that want to play Without paying?


    There isn't one unless one counts unranked tournaments. Your level is determined by how long you have played. Players with level 9 units have played an average of 1 to 2 months longer than players of level 8. Its a long and steady grind from level 1 all the way to level 15. The process is sped up by means of purchases, but their too expensive for their worth. A 10% price would be more than enticing for tons of player to spend their cash on upgrading.

  • Marine_CorporaI's avatar
    Marine_CorporaI
    6 years ago

    If you don’t level up any units but 6 of them, you can get to level 10’s easily and in less than 2 months without paying. 

    Just pick 6 of the units you already have and concentrate on those and only those. 

  • EinarThePillager's avatar
    EinarThePillager
    Seasoned Ace
    6 years ago

    @Marine_CorporaI wrote:

    If you don’t level up any units but 6 of them, you can get to level 10’s easily and in less than 2 months without paying. 

    Just pick 6 of the units you already have and concentrate on those and only those. 


    I don't think I want to do that. I have a late game unit in my deck which took time to unlock. Its the stealth tank, it works quite well as an anti-air and vehicle harass. I'm fine with taking it slow and ensuring all units are at the same level. Have you ever used tech along with scarabs? Use the scarabs to defend the harvester and you can bring tech before the 2nd missile starts charging.

  • Marine_CorporaI's avatar
    Marine_CorporaI
    6 years ago

    @EinarThePillager wrote:

    @Marine_CorporaI wrote:

    If you don’t level up any units but 6 of them, you can get to level 10’s easily and in less than 2 months without paying. 

    Just pick 6 of the units you already have and concentrate on those and only those. 


    I don't think I want to do that. I have a late game unit in my deck which took time to unlock. Its the stealth tank, it works quite well as an anti-air and vehicle harass. I'm fine with taking it slow and ensuring all units are at the same level. Have you ever used tech along with scarabs? Use the scarabs to defend the harvester and you can bring tech before the 2nd missile starts charging.


    Nope. Don’t like Scarabs, tech, or anything ridiculous like the shatterer or anything that looks like a bug. As former military myself, I only like conventional units so I only upgrade those 6. I’m at almost all level 11’s with those 6. When they get to 12’s I’ll go back to Masters. 

  • XanderTheV's avatar
    XanderTheV
    6 years ago
    @EinarThePillager You encountered that too?! haha... SAME.

    When i scouted the area using drone swarms, i spotted an avatar, so i just... you know... do nothing, if the avatar tries to attack my base, then it has to step off the pad that will allow me to charge, if he is on the pad, i will stall the pad forever. Because victory is already mine as soon as he deploys the avatar.

    Not to mention i can destroy the avatar using a humble swarm of drones.
  • EinarThePillager's avatar
    EinarThePillager
    Seasoned Ace
    6 years ago

    @XanderTheV wrote:
    @EinarThePillagerYou encountered that too?! haha... SAME.

    When i scouted the area using drone swarms, i spotted an avatar, so i just... you know... do nothing, if the avatar tries to attack my base, then it has to step off the pad that will allow me to charge, if he is on the pad, i will stall the pad forever. Because victory is already mine as soon as he deploys the avatar.

    Not to mention i can destroy the avatar using a humble swarm of drones.

    You're replying to my quote that was placed last july. Sometimes it can be unpredictable what units a person might drop in a showdown cause at the start of the match, its all-in and not raise your economy first then fight.

  • @xMaksuss Showdown sucks,10 coins in f2p, if i win all 10 Games i get 100 coins – that‘s disgusting... i‘m ok with People buying, but i don‘t feel the slightest bit of motivation to participate in this event, that should Never be the case in an f2p Game imo
  • @xMaksuss I might just be real green but I have noticed on the replays I see people putting out units but not gathering any resources what us

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