7 years ago
Movement Speeds
Is it just me or does anything else think the move speed of units needs to be changed to another system outside of Slow, Average, Fast, Fastest because I think it's BS that Infantry can move at the s...
Pitbulls are obscene early pressure on harvesters, they illict a missile/lazer response, which die to rifles. Their ability to move and fire really distinguishes them as missiles struggle to chase them down (and often run face first into turrets or other hazards).
Jadexyan gave good advice in the replays thread, this is the result https://youtu.be/I0YmF-37mNY
Don't worry, as someone who loves Pitbulls and used them exclusively for early game pressure up to my current medals (2651). I've kept trying to use them against higher/equal ranked players and the early pressure they can do doesn't pay off as much as it use to. Sure I get the odd game where it pays off but more often then not am usually forced to play their game because they have number advantage on the field due to Infantry/missile sqauds.
Maybe if players got punished for allowing their harvester to die early but all that extra 100 does nowadays is get me my harvester to match theirs and a barracks so I can start getting Infantry. I've tried War Factory starts a lot but barrack starts are just cheaper and stronger right now. Don't get me wrong, I don't think units like Pitbull and Rhino are weak, I think they're just outclassed by the cheaper barracks units.