Multiplayer Games Take Minutes to Launch - Server Issues
For the past three weeks it's taken a long time for multiplayer games to start in Command and Conquer: Remastered. Before the issue came up, games would launch within ~5-10 seconds of the host hitting Ready, but it now regularly takes 5-10 minutes for the match to begin.
If anybody leaves during that time the match will fail to start. This makes is almost impossible to get large games going, and even small ones require a lengthy wait.
This is something that is effecting every multiplayer game in Command and Conquer: Remastered. It's all people are talking about in lobbies, and has been for 3 weeks. This makes the game nearly unplayable and much less enjoyable.
I've seen other replies from EA support to similar topics suggesting troubleshooting steps that make no sense. Please: somebody from EA just try playing this for yourself and see. Something is wrong with the multiplayer system for everybody playing the game.